First update for a while.
Got one of my animation backgrounds finished today. Did a few digital paints earlier this week to get back into photoshop, so this roman style corridor may get finished for personal projects at some point.



Moving onto the actual project work. Really happy with the final pirate environment though, and enjoyed being able to use digital painting for this project. Still thinking the foreground is lacking in some kind of detail, but maybe it'll look fine once used as a background. Onto the Interior then!




Hut model, ready for 'Team Milk' Sea Rescue animation.



Background adaption project. 
Decided to use a stage from Street Fighter II. 




Excited to finish this project. 
Some early sketch ideas for the group project. 
Drawing water realistically isn't easy :(








We were given a little 1 week drawing task, after our first 'Animation Background' session, to find some examples of backgrounds used in animation. I decided to have a go at recreating some of the examples i had found. 


Heres the original, from Beatrix Potter.


And my effort. using water colours wasn't too easy, but i enjoyed the process and liked the effects you can get with colour blending.





I then picked something slightly more cartoony, which was from the Roadrunner Animation. 

I didn't want to go for a straight copy on this one, so i decided to take inspiration from the 'Incredibles' concept work, which is shown in 'The Art of PIXAR' book. This book, and the 'Dreamworks Artists.. After Dark' book, are really great and recommend them to anyone interested in the concept and personal work of 2 major studios. 









Original Roadrunner. 



After gathering inspiration i recreated the Roadrunner background into this.







Here are some water tests i've done. Ended up with a couple of different results, with one pantomime style using layered shapes, and one more realistic style using fluids. both in 3D. 



Decided to do my boulder lift in 3D, as after using a few other methods in the first semester, i found 3D the most comfortable and enjoyable. There are still a few in-betweens that i need to add, and a few tweeks in the graph editor, but so far i'm happy with the progress.